#include "Controller.h"

Controller::Controller()
{
}


#pragma region CLIENT_AREA
#ifdef _CLIENT_PART_

bool Controller::ConnectToServer()
{
    //m_Connect.StartConnection();
    return true;
}

bool Controller::DisconnectFromServer()
{
    return true;
}


#endif    
#pragma endregion


#pragma region SERVER_AREA
#ifdef _SERVER_PART_

#endif
#pragma endregion